From: Jeff Layton Date: Wed, 6 Feb 2008 16:34:11 +0000 (-0500) Subject: NLM: have server-side RPC clients default to soft RPC tasks X-Git-Tag: v2.6.25-rc2~92^2~4 X-Git-Url: http://pilppa.com/gitweb/?a=commitdiff_plain;h=90bd17c87821fe0e055e0f9a7446c2875f31eb4c;p=linux-2.6-omap-h63xx.git NLM: have server-side RPC clients default to soft RPC tasks Now that it no longer does an RPC ping, lockd always ends up queueing an RPC task for the GRANT_MSG callback. But, it also requeues the block for later attempts. Since these are hard RPC tasks, if the client we're calling back goes unresponsive the GRANT_MSG callbacks can stack up in the RPC queue. Fix this by making server-side RPC clients default to soft RPC tasks. lockd requeues the block anyway, so this should be OK. Signed-off-by: Jeff Layton Signed-off-by: J. Bruce Fields --- diff --git a/fs/lockd/host.c b/fs/lockd/host.c index 00063ee0b55..f1ef49fff11 100644 --- a/fs/lockd/host.c +++ b/fs/lockd/host.c @@ -243,11 +243,18 @@ nlm_bind_host(struct nlm_host *host) .program = &nlm_program, .version = host->h_version, .authflavor = RPC_AUTH_UNIX, - .flags = (RPC_CLNT_CREATE_HARDRTRY | - RPC_CLNT_CREATE_NOPING | + .flags = (RPC_CLNT_CREATE_NOPING | RPC_CLNT_CREATE_AUTOBIND), }; + /* + * lockd retries server side blocks automatically so we want + * those to be soft RPC calls. Client side calls need to be + * hard RPC tasks. + */ + if (!host->h_server) + args.flags |= RPC_CLNT_CREATE_HARDRTRY; + clnt = rpc_create(&args); if (!IS_ERR(clnt)) host->h_rpcclnt = clnt;