]> pilppa.com Git - linux-2.6-omap-h63xx.git/commitdiff
Input: mad16 (OSS) - do not carry around gameport code if gameport core
authorDmitry Torokhov <dtor_core@ameritech.net>
Wed, 1 Jun 2005 07:38:46 +0000 (02:38 -0500)
committerDmitry Torokhov <dtor_core@ameritech.net>
Wed, 1 Jun 2005 07:38:46 +0000 (02:38 -0500)
       support is disabled.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
sound/oss/mad16.c

index a7067f169919c0b163c2ab4ad48b51136143634e..aa3c50db66c49d589102e6b68bd4f4c5b9075c47 100644 (file)
 #include "sb.h"
 #include "mpu401.h"
 
+#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
+#define SUPPORT_JOYSTICK 1
+#endif
+
 static int      mad16_conf;
 static int      mad16_cdsel;
-static struct gameport *gameport;
 static DEFINE_SPINLOCK(lock);
 
 #define C928   1
@@ -902,6 +905,10 @@ static int __initdata irq_map[16] =
        -1, -1, -1, -1
 };
 
+#ifdef SUPPORT_JOYSTICK
+
+static struct gameport *gameport;
+
 static int __devinit mad16_register_gameport(int io_port)
 {
        if (!request_region(io_port, 1, "mad16 gameport")) {
@@ -925,6 +932,20 @@ static int __devinit mad16_register_gameport(int io_port)
        return 0;
 }
 
+static inline void mad16_unregister_gameport(void)
+{
+       if (gameport) {
+               /* the gameport was initialized so we must free it up */
+               gameport_unregister_port(gameport);
+               gameport = NULL;
+               release_region(0x201, 1);
+       }
+}
+#else
+static inline int mad16_register_gameport(int io_port) { return -ENOSYS; }
+static inline void mad16_unregister_gameport(void) { }
+#endif
+
 static int __devinit init_mad16(void)
 {
        int dmatype = 0;
@@ -1060,12 +1081,7 @@ static void __exit cleanup_mad16(void)
 {
        if (found_mpu)
                unload_mad16_mpu(&cfg_mpu);
-       if (gameport) {
-               /* the gameport was initialized so we must free it up */
-               gameport_unregister_port(gameport);
-               gameport = NULL;
-               release_region(0x201, 1);
-       }
+       mad16_unregister_gameport();
        unload_mad16(&cfg);
        release_region(MC0_PORT, 12);
 }