]> pilppa.com Git - linux-2.6-omap-h63xx.git/commitdiff
Input: gameport - rearrange gameport_bus initialization
authorDmitry Torokhov <dtor@insightbb.com>
Fri, 3 Nov 2006 04:27:30 +0000 (23:27 -0500)
committerDmitry Torokhov <dtor@insightbb.com>
Fri, 3 Nov 2006 04:27:30 +0000 (23:27 -0500)
Initialize gameport_bus structure at compile time instead of at runtime
in gameport_init().

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
drivers/input/gameport/gameport.c

index a0af97efe6ac0e23fd440cc1608db170890a005d..bba5894fcecd515945b62e078a33af9dc6ebf93f 100644 (file)
@@ -730,12 +730,6 @@ static int gameport_driver_remove(struct device *dev)
        return 0;
 }
 
-static struct bus_type gameport_bus = {
-       .name   = "gameport",
-       .probe  = gameport_driver_probe,
-       .remove = gameport_driver_remove,
-};
-
 static void gameport_add_driver(struct gameport_driver *drv)
 {
        int error;
@@ -781,6 +775,15 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
        return !gameport_drv->ignore;
 }
 
+static struct bus_type gameport_bus = {
+       .name           = "gameport",
+       .dev_attrs      = gameport_device_attrs,
+       .drv_attrs      = gameport_driver_attrs,
+       .match          = gameport_bus_match,
+       .probe          = gameport_driver_probe,
+       .remove         = gameport_driver_remove,
+};
+
 static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *drv)
 {
        mutex_lock(&gameport->drv_mutex);
@@ -790,7 +793,6 @@ static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *
 
 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode)
 {
-
        if (gameport->open) {
                if (gameport->open(gameport, mode)) {
                        return -1;
@@ -818,9 +820,6 @@ static int __init gameport_init(void)
 {
        int error;
 
-       gameport_bus.dev_attrs = gameport_device_attrs;
-       gameport_bus.drv_attrs = gameport_driver_attrs;
-       gameport_bus.match = gameport_bus_match;
        error = bus_register(&gameport_bus);
        if (error) {
                printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error);