]> pilppa.com Git - linux-2.6-omap-h63xx.git/commitdiff
powerpc/ps3: Replace the flip_ctl logic in ps3av and ps3fb by a mutex
authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Thu, 30 Oct 2008 08:12:58 +0000 (08:12 +0000)
committerPaul Mackerras <paulus@samba.org>
Wed, 19 Nov 2008 05:03:54 +0000 (16:03 +1100)
Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like:
  - invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the
    lv1_gpu_context_attribute() hypervisor call,
  - handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
arch/powerpc/include/asm/ps3.h
arch/powerpc/include/asm/ps3av.h
arch/powerpc/platforms/ps3/setup.c
drivers/ps3/ps3av.c
drivers/ps3/ps3av_cmd.c
drivers/video/ps3fb.c

index f9e34c493cbbcb3764a7f584296ca5809cfa60a9..4299365590d89366adbb29bda7e30a4f835f8153 100644 (file)
@@ -516,4 +516,7 @@ void ps3_sync_irq(int node);
 u32 ps3_get_hw_thread_id(int cpu);
 u64 ps3_get_spe_id(void *arg);
 
+/* mutex synchronizing GPU accesses and video mode changes */
+extern struct mutex ps3_gpu_mutex;
+
 #endif
index 5aa22cffdbd658d02c616ba822e3071ac642e3ac..cd24ac16660a2d595f7679694a7e800c92c2a7f3 100644 (file)
@@ -740,8 +740,4 @@ extern int ps3av_audio_mute(int);
 extern int ps3av_audio_mute_analog(int);
 extern int ps3av_dev_open(void);
 extern int ps3av_dev_close(void);
-extern void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data),
-                                   void *flip_data);
-extern void ps3av_flip_ctl(int on);
-
 #endif /* _ASM_POWERPC_PS3AV_H_ */
index 77bc330263c4e3063f6d6dd4686e9c83a532bc0d..bfc33fb2c7c42fac707577c19a59abe4931f1e3a 100644 (file)
 #define DBG pr_debug
 #endif
 
+/* mutex synchronizing GPU accesses and video mode changes */
+DEFINE_MUTEX(ps3_gpu_mutex);
+EXPORT_SYMBOL_GPL(ps3_gpu_mutex);
+
 #if !defined(CONFIG_SMP)
 static void smp_send_stop(void) {}
 #endif
index 06848b254d5752d3a5d40ad2a68b8c4bb686b01e..5324978b73fba2d8aeee419d0debd31c0428ee38 100644 (file)
@@ -59,8 +59,6 @@ static struct ps3av {
                struct ps3av_reply_hdr reply_hdr;
                u8 raw[PS3AV_BUF_SIZE];
        } recv_buf;
-       void (*flip_ctl)(int on, void *data);
-       void *flip_data;
 } *ps3av;
 
 /* color space */
@@ -939,24 +937,6 @@ int ps3av_audio_mute(int mute)
 
 EXPORT_SYMBOL_GPL(ps3av_audio_mute);
 
-void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data),
-                            void *flip_data)
-{
-       mutex_lock(&ps3av->mutex);
-       ps3av->flip_ctl = flip_ctl;
-       ps3av->flip_data = flip_data;
-       mutex_unlock(&ps3av->mutex);
-}
-EXPORT_SYMBOL_GPL(ps3av_register_flip_ctl);
-
-void ps3av_flip_ctl(int on)
-{
-       mutex_lock(&ps3av->mutex);
-       if (ps3av->flip_ctl)
-               ps3av->flip_ctl(on, ps3av->flip_data);
-       mutex_unlock(&ps3av->mutex);
-}
-
 static int ps3av_probe(struct ps3_system_bus_device *dev)
 {
        int res;
index 11eb50318fec9ce093e6b9ef99e6fd858c4ead20..716596e8e5b0acdc26d92d607af85516897f932d 100644 (file)
@@ -864,7 +864,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len)
 {
        int res;
 
-       ps3av_flip_ctl(0);      /* flip off */
+       mutex_lock(&ps3_gpu_mutex);
 
        /* avb packet */
        res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb),
@@ -878,7 +878,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len)
                         res);
 
       out:
-       ps3av_flip_ctl(1);      /* flip on */
+       mutex_unlock(&ps3_gpu_mutex);
        return res;
 }
 
index 4b5d807719041e99aa7f1d70afb1b9a308c21fa6..bd3e39baf7d20fee65077f86d34cf4ef55788d2d 100644 (file)
@@ -460,12 +460,16 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
                line_length |= (u64)src_line_length << 32;
 
        src_offset += GPU_FB_START;
+
+       mutex_lock(&ps3_gpu_mutex);
        status = lv1_gpu_context_attribute(ps3fb.context_handle,
                                           L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
                                           dst_offset, GPU_IOIF + src_offset,
                                           L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
                                           (width << 16) | height,
                                           line_length);
+       mutex_unlock(&ps3_gpu_mutex);
+
        if (status)
                dev_err(dev,
                        "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
@@ -784,15 +788,6 @@ static int ps3fb_wait_for_vsync(u32 crtc)
        return 0;
 }
 
-static void ps3fb_flip_ctl(int on, void *data)
-{
-       struct ps3fb_priv *priv = data;
-       if (on)
-               atomic_dec_if_positive(&priv->ext_flip);
-       else
-               atomic_inc(&priv->ext_flip);
-}
-
 
     /*
      * ioctl
@@ -1228,7 +1223,6 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
        }
 
        ps3fb.task = task;
-       ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
 
        return 0;
 
@@ -1258,10 +1252,9 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
 
        dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
 
-       ps3fb_flip_ctl(0, &ps3fb);      /* flip off */
+       atomic_inc(&ps3fb.ext_flip);    /* flip off */
        ps3fb.dinfo->irq.mask = 0;
 
-       ps3av_register_flip_ctl(NULL, NULL);
        if (ps3fb.task) {
                struct task_struct *task = ps3fb.task;
                ps3fb.task = NULL;