Say Y here if you have a THRUSTMASTER FireStore Dual Power 2 or
a THRUSTMASTER Ferrari GT Rumble Force or Force Feedback Wheel.
+config ZEROPLUS_FF
+ tristate "Zeroplus based game controller support"
+ default m
+ depends on USB_HID
+ select INPUT_FF_MEMLESS
+ help
+ Say Y here if you have a Zeroplus based game controller.
+
endmenu
endif # HID_SUPPORT
obj-$(CONFIG_HID_SONY) += hid-sony.o
obj-$(CONFIG_HID_SUNPLUS) += hid-sunplus.o
obj-$(CONFIG_THRUSTMASTER_FF) += hid-tmff.o
+obj-$(CONFIG_ZEROPLUS_FF) += hid-zpff.o
obj-$(CONFIG_USB_HID) += usbhid/
obj-$(CONFIG_USB_MOUSE) += usbhid/
{ HID_USB_DEVICE(USB_VENDOR_ID_WISEGROUP, USB_DEVICE_ID_1_PHIDGETSERVO_20) },
{ HID_USB_DEVICE(USB_VENDOR_ID_WISEGROUP, USB_DEVICE_ID_8_8_4_IF_KIT) },
{ HID_USB_DEVICE(USB_VENDOR_ID_YEALINK, USB_DEVICE_ID_YEALINK_P1K_P4K_B2K) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_ZEROPLUS, 0x0005) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_ZEROPLUS, 0x0030) },
{ }
};
#ifdef CONFIG_THRUSTMASTER_FF_MODULE
HID_COMPAT_CALL_DRIVER(thrustmaster);
#endif
+#ifdef CONFIG_ZEROPLUS_FF_MODULE
+ HID_COMPAT_CALL_DRIVER(zeroplus);
+#endif
return -EIO;
}
#define USB_VENDOR_ID_YEALINK 0x6993
#define USB_DEVICE_ID_YEALINK_P1K_P4K_B2K 0xb001
+#define USB_VENDOR_ID_ZEROPLUS 0x0c12
+
#define USB_VENDOR_ID_KYE 0x0458
#define USB_DEVICE_ID_KYE_GPEN_560 0x5003
*/
+#include <linux/hid.h>
#include <linux/input.h>
#include <linux/usb.h>
-#include <linux/hid.h>
-#include "usbhid.h"
+
+#include "hid-ids.h"
+
+#include "usbhid/usbhid.h"
struct zpff_device {
struct hid_report *report;
};
-static int hid_zpff_play(struct input_dev *dev, void *data,
+static int zpff_play(struct input_dev *dev, void *data,
struct ff_effect *effect)
{
struct hid_device *hid = input_get_drvdata(dev);
return 0;
}
-int hid_zpff_init(struct hid_device *hid)
+static int zpff_init(struct hid_device *hid)
{
struct zpff_device *zpff;
struct hid_report *report;
set_bit(FF_RUMBLE, dev->ffbit);
- error = input_ff_create_memless(dev, zpff, hid_zpff_play);
+ error = input_ff_create_memless(dev, zpff, zpff_play);
if (error) {
kfree(zpff);
return error;
return 0;
}
+
+static int zp_probe(struct hid_device *hdev, const struct hid_device_id *id)
+{
+ int ret;
+
+ ret = hid_parse(hdev);
+ if (ret) {
+ dev_err(&hdev->dev, "parse failed\n");
+ goto err;
+ }
+
+ ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_FF);
+ if (ret) {
+ dev_err(&hdev->dev, "hw start failed\n");
+ goto err;
+ }
+
+ zpff_init(hdev);
+
+ return 0;
+err:
+ return ret;
+}
+
+static const struct hid_device_id zp_devices[] = {
+ { HID_USB_DEVICE(USB_VENDOR_ID_ZEROPLUS, 0x0005) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_ZEROPLUS, 0x0030) },
+ { }
+};
+MODULE_DEVICE_TABLE(hid, zp_devices);
+
+static struct hid_driver zp_driver = {
+ .name = "zeroplus",
+ .id_table = zp_devices,
+ .probe = zp_probe,
+};
+
+static int zp_init(void)
+{
+ return hid_register_driver(&zp_driver);
+}
+
+static void zp_exit(void)
+{
+ hid_unregister_driver(&zp_driver);
+}
+
+module_init(zp_init);
+module_exit(zp_exit);
+MODULE_LICENSE("GPL");
+
+HID_COMPAT_LOAD_DRIVER(zeroplus);
feedback for it. Microsoft Sidewinder Force Feedback 2 is one of such
devices.
-config ZEROPLUS_FF
- bool "Zeroplus based game controller support"
- depends on HID_FF
- select INPUT_FF_MEMLESS if USB_HID
- help
- Say Y here if you have a Zeroplus based game controller and want to
- enable force feedback for it.
-
config USB_HIDDEV
bool "/dev/hiddev raw HID device support"
depends on USB_HID
ifeq ($(CONFIG_HID_PID),y)
usbhid-objs += hid-pidff.o
endif
-ifeq ($(CONFIG_ZEROPLUS_FF),y)
- usbhid-objs += hid-zpff.o
-endif
ifeq ($(CONFIG_HID_FF),y)
usbhid-objs += hid-ff.o
endif
* be a PID device
*/
static struct hid_ff_initializer inits[] = {
-#ifdef CONFIG_ZEROPLUS_FF
- { 0xc12, 0x0005, hid_zpff_init },
- { 0xc12, 0x0030, hid_zpff_init },
-#endif
{ 0, 0, hid_pidff_init} /* Matches anything */
};
#ifdef CONFIG_HID_FF
int hid_ff_init(struct hid_device *hid);
-int hid_zpff_init(struct hid_device *hid);
#ifdef CONFIG_HID_PID
int hid_pidff_init(struct hid_device *hid);
#else