int vid_scaled;
int last_color_mode;
int zoom_on;
+ int zoom_area_gx1;
+ int zoom_area_gx2;
+ int zoom_area_gy1;
+ int zoom_area_gy2;
int screen_width;
int screen_height;
unsigned te_connected:1;
return REQ_PENDING;
}
+static int check_1d_intersect(int a1, int a2, int b1, int b2)
+{
+ if (a2 <= b1 || b2 <= a1) return 0;
+ return 1;
+}
+
/* Setup all planes with an overlapping area with the update window. */
static int do_partial_update(struct blizzard_request *req, int plane,
int x, int y, int w, int h,
int color_mode;
int flags;
int zoom_off;
+ int have_zoom_for_this_update = 0;
/* Global coordinates, relative to pixel 0,0 of the LCD */
gx1 = x + blizzard.plane[plane].pos_x;
gx2_out = gx1_out + w_out;
gy2_out = gy1_out + h_out;
}
- zoom_off = blizzard.zoom_on && gx1 == 0 && gy1 == 0 &&
- w == blizzard.screen_width && h == blizzard.screen_height;
- blizzard.zoom_on = (!zoom_off && blizzard.zoom_on) ||
- (w < w_out || h < h_out);
for (i = 0; i < OMAPFB_PLANE_NUM; i++) {
struct plane_info *p = &blizzard.plane[i];
else
disable_tearsync();
+ if ((gx2_out - gx1_out) != (gx2 - gx1) ||
+ (gy2_out - gy1_out) != (gy2 - gy1))
+ have_zoom_for_this_update = 1;
+
+ /* 'background' type of screen update (as opposed to 'destructive')
+ can be used to disable scaling if scaling is active */
+ zoom_off = blizzard.zoom_on && !have_zoom_for_this_update &&
+ (gx1_out == 0) && (gx2_out == blizzard.screen_width) &&
+ (gy1_out == 0) && (gy2_out == blizzard.screen_height) &&
+ (gx1 == 0) && (gy1 == 0);
+
+ if (blizzard.zoom_on && !have_zoom_for_this_update && !zoom_off &&
+ check_1d_intersect(blizzard.zoom_area_gx1, blizzard.zoom_area_gx2,
+ gx1_out, gx2_out) &&
+ check_1d_intersect(blizzard.zoom_area_gy1, blizzard.zoom_area_gy2,
+ gy1_out, gy2_out)) {
+ /* Previous screen update was using scaling, current update
+ * is not using it. Additionally, current screen update is
+ * going to overlap with the scaled area. Scaling needs to be
+ * disabled in order to avoid 'magnifying glass' effect.
+ * Dummy setup of background window can be used for this.
+ */
+ set_window_regs(0, 0, blizzard.screen_width,
+ blizzard.screen_height,
+ 0, 0, blizzard.screen_width,
+ blizzard.screen_height,
+ BLIZZARD_COLOR_RGB565, 1, flags);
+ blizzard.zoom_on = 0;
+ }
+
+ /* remember scaling settings if we have scaled update */
+ if (have_zoom_for_this_update) {
+ blizzard.zoom_on = 1;
+ blizzard.zoom_area_gx1 = gx1_out;
+ blizzard.zoom_area_gx2 = gx2_out;
+ blizzard.zoom_area_gy1 = gy1_out;
+ blizzard.zoom_area_gy2 = gy2_out;
+ }
+
set_window_regs(gx1, gy1, gx2, gy2, gx1_out, gy1_out, gx2_out, gy2_out,
color_mode, zoom_off, flags);
+ if (zoom_off)
+ blizzard.zoom_on = 0;
blizzard.extif->set_bits_per_cycle(16);
/* set_window_regs has left the register index at the right