* A directory is treated as a file, and essentially contains a list
of <file name, inode #> pairs for files that are found in that
directory. The object IDs correspond to the files' inode numbers
and are allocated using a 64bit incrementing global counter.
* Each file's control block (AKA on-disk inode) is stored in its
object's attributes. This applies to both regular files and other
types (directories, device files, symlinks, etc.).